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Cannot map sheepshaver data no error
Cannot map sheepshaver data no error












In file included from C:\Program Files\Unity\Hub\Editor\2018.3.0f2\2019.1.9f1\Editor\Data\il2cpp\libil2cpp\os\Unity\AtomicQueue.cpp:6: Il2cpp.exe didn't catch exception: : In file included from C:\Users\John\Documents\Projects\Test\test\Temp\StagingArea\Il2Cpp\il2cppOutput\lumpedcpp\Lump_libil2cpp_os.cpp:72: Output directory: C:\Users\John\Documents\Projects\Test\test\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7aĬache directory: C:\Users\John\Documents\Projects\Test\test\Library\il2cpp_android_armeabi-v7a\il2cpp_cache What am I missing?įailed running C:\Program Files\Unity\Hub\Editor\2018.3.0f2\2019.1.9f1\Editor\Data\il2cpp/build/il2cpp.exe -convert-to-cpp -emit-null-checks -enable-array-bounds-check -dotnetprofile="unityaot" -compile-cpp -libil2cpp-static -platform="Android" -architecture="ARMv7" -configuration="Release" -outputpath="C:\Users\John\Documents\Projects\Test\test\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" -cachedirectory="C:\Users\John\Documents\Projects\Test\test\Assets\.\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" -additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.3.0f2\2019.1.9f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include" -additional-include-directories="C:\Program Files\Unity\Hub\Editor\2018.3.0f2\2019.1.9f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include" -tool-chain-path="C:/Program Files/Unity/Hub/Editor/2018.3.0f2/2019.1.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" -profiler-report -map-file-parser="C:/Program Files/Unity/Hub/Editor/2018.3.0f2/2019.1.9f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe" -directory=C:/Users/John/Documents/Projects/Test/test/Temp/StagingArea/assets/bin/Data/Managed -generatedcppdir=C:/Users/John/Documents/Projects/Test/test/Temp/StagingArea/Il2Cpp/il2cppOutputīuilding libil2cpp.so with AndroidToolChain I installed everything through Unity Hub as is recommended. I also tried other Unity versions such as: 2019.2.0b.3.0a8. I tried building on an empty project with a fresh installation of Unity 2019.1.9f1 and even reinstalled Visual Studio 2017 and Visual Studio 2019 on my PC. With everything selected and after clicking "Build" the following errors appear in the console.

CANNOT MAP SHEEPSHAVER DATA NO ERROR UPDATE

Then I would run "vssadmin list writers" from CMD and system writer would be timing out.Since from August 1st apps on Playstore are required to have 64-bit support, I want to update my android apps to support 64-bit architectures by changing the scripting backend from Mono to IL2CPP in the Project settings. I first noticed there were VSS initialization issues in BackupExec and that the system state wasn't getting backed up. I have a new Dell R710 that I have 2008 Server R2 64-bit installed.












Cannot map sheepshaver data no error